Unity Game Development in 24 Hours, Sams Teach Yourself

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Cover of the book Unity Game Development in 24 Hours, Sams Teach Yourself by Mike Geig, Pearson Education
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Mike Geig ISBN: 9780133480474
Publisher: Pearson Education Publication: November 7, 2013
Imprint: Sams Publishing Language: English
Author: Mike Geig
ISBN: 9780133480474
Publisher: Pearson Education
Publication: November 7, 2013
Imprint: Sams Publishing
Language: English

In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You’ll learn everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

 

Step-by-step instructions carefully walk you through the most common Unity 4 game development tasks.

  • Quizzes and Exercises at the end of each chapter help you test your knowledge.
  • Notes present interesting information related to the discussion.
  • Tips offer advice or show you easier ways to perform tasks.
  • Cautions alert you to possible problems and give you advice on how to avoid them.

Learn how to…

  • Create and work with game objects, Unity’s fundamental building blocks
  • Work efficiently with Unity’s graphical asset pipeline
  • Apply shaders and textures to any 3D object
  • Sculpt stunning game worlds with Unity’s terrain and environmental toolsets
  • Script tasks ranging from capturing input to building complex behaviors
  • Quickly create repeatable, reusable game objects with prefabs
  • Implement easy, intuitive game user interfaces
  • Create amazing effects with Unity’s new Shuriken particle system
  • Leverage the full power of Unity’s new Mecanim animation system
  • Integrate ambient 2D/3D audio into your games
  • Use mobile device accelerometers and multi-touch displays
  • Modify a desktop game for mobile platforms
  • Apply the “finishing touches” and deploy your game

 

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You’ll learn everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

 

Step-by-step instructions carefully walk you through the most common Unity 4 game development tasks.

Learn how to…

 

More books from Pearson Education

Cover of the book Object-Oriented Programming in C++ by Mike Geig
Cover of the book Winning the Hardware-Software Game by Mike Geig
Cover of the book Measuring and Managing Performance in Organizations by Mike Geig
Cover of the book VCDX Boot Camp by Mike Geig
Cover of the book Effective C# (Covers C# 4.0) by Mike Geig
Cover of the book Scientific Imaging with Photoshop by Mike Geig
Cover of the book Facebook Me! A Guide to Socializing, Sharing, and Promoting on Facebook by Mike Geig
Cover of the book Codin' for the Web by Mike Geig
Cover of the book Microformats Made Simple by Mike Geig
Cover of the book C++ FAQs, Portable Documents by Mike Geig
Cover of the book SQL Server 2017 Administration Inside Out by Mike Geig
Cover of the book The Essence of Software Engineering by Mike Geig
Cover of the book Psych Yourself Rich: Get the Mindset and Discipline You Need to Build Your Financial Life by Mike Geig
Cover of the book VMware ESX and ESXi in the Enterprise by Mike Geig
Cover of the book Global Franchising Operations Management by Mike Geig
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy