Learning Games

The Science and Art of Development

Nonfiction, Reference & Language, Education & Teaching, Teaching, Computers & Technology, Educational Theory, Educational Psychology
Cover of the book Learning Games by Scott J. Warren, Greg Jones, Springer International Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Scott J. Warren, Greg Jones ISBN: 9783319468297
Publisher: Springer International Publishing Publication: June 16, 2017
Imprint: Springer Language: English
Author: Scott J. Warren, Greg Jones
ISBN: 9783319468297
Publisher: Springer International Publishing
Publication: June 16, 2017
Imprint: Springer
Language: English

This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors’ lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games.

 

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors’ lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games.

 

More books from Springer International Publishing

Cover of the book New Perspectives on Internationalization and Competitiveness by Scott J. Warren, Greg Jones
Cover of the book Computational Probability by Scott J. Warren, Greg Jones
Cover of the book Standard EEG: A Research Roadmap for Neuropsychiatry by Scott J. Warren, Greg Jones
Cover of the book Human-Computer Interaction. Design Practice in Contemporary Societies by Scott J. Warren, Greg Jones
Cover of the book The Afterlife of Idealism by Scott J. Warren, Greg Jones
Cover of the book An Introduction to Modeling Neuronal Dynamics by Scott J. Warren, Greg Jones
Cover of the book The Soils of Ireland by Scott J. Warren, Greg Jones
Cover of the book Nanooptics, Nanophotonics, Nanostructures, and Their Applications by Scott J. Warren, Greg Jones
Cover of the book Energy and the Wealth of Nations by Scott J. Warren, Greg Jones
Cover of the book Handbook of Evidence-Based Practices in Intellectual and Developmental Disabilities by Scott J. Warren, Greg Jones
Cover of the book Interdisciplinary Design of Game-based Learning Platforms by Scott J. Warren, Greg Jones
Cover of the book Emotions in Second Language Teaching by Scott J. Warren, Greg Jones
Cover of the book Formal Methods and Software Engineering by Scott J. Warren, Greg Jones
Cover of the book Ethnobiology of Corals and Coral Reefs by Scott J. Warren, Greg Jones
Cover of the book Democratic Representation in Plurinational States by Scott J. Warren, Greg Jones
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy