Game It Up!

Using Gamification to Incentivize Your Library

Nonfiction, Reference & Language, Language Arts, Library & Information Services
Cover of the book Game It Up! by David Folmar, Ellyssa Kroski, Rowman & Littlefield Publishers
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Author: David Folmar, Ellyssa Kroski ISBN: 9781442253360
Publisher: Rowman & Littlefield Publishers Publication: August 14, 2015
Imprint: Rowman & Littlefield Publishers Language: English
Author: David Folmar, Ellyssa Kroski
ISBN: 9781442253360
Publisher: Rowman & Littlefield Publishers
Publication: August 14, 2015
Imprint: Rowman & Littlefield Publishers
Language: English

Using game theory and mechanics in non-game settings to promote engagement and learning is a new trend in both business and education sectors. Savvy marketers are gamifying their efforts by offering customers loyalty badges, check-in incentives, and achievement rewards and clever employers are leveraging this new trend to gamify their training and innovation processes. Discover how you can utilize game design techniques to involve patrons and motivate staff in your library. This practical primer will walk you through how to incorporate game thinking into bibliographic instruction, staff training, the online catalog, and more. Learn how you can gamify the library experience.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Using game theory and mechanics in non-game settings to promote engagement and learning is a new trend in both business and education sectors. Savvy marketers are gamifying their efforts by offering customers loyalty badges, check-in incentives, and achievement rewards and clever employers are leveraging this new trend to gamify their training and innovation processes. Discover how you can utilize game design techniques to involve patrons and motivate staff in your library. This practical primer will walk you through how to incorporate game thinking into bibliographic instruction, staff training, the online catalog, and more. Learn how you can gamify the library experience.

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