Fundamentals of Adventure Game Design

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Entertainment, Games
Cover of the book Fundamentals of Adventure Game Design by Ernest Adams, Pearson Education
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Author: Ernest Adams ISBN: 9780133812329
Publisher: Pearson Education Publication: February 11, 2014
Imprint: New Riders Language: English
Author: Ernest Adams
ISBN: 9780133812329
Publisher: Pearson Education
Publication: February 11, 2014
Imprint: New Riders
Language: English

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the adventure game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the adventure game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the adventure game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the adventure game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

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