Creating Games with cocos2d for iPhone 2

Nonfiction, Computers, Advanced Computing, Computer Science, General Computing
Cover of the book Creating Games with cocos2d for iPhone 2 by Paul Nygard, Packt Publishing
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Author: Paul Nygard ISBN: 9781849519014
Publisher: Packt Publishing Publication: December 24, 2012
Imprint: Packt Publishing Language: English
Author: Paul Nygard
ISBN: 9781849519014
Publisher: Packt Publishing
Publication: December 24, 2012
Imprint: Packt Publishing
Language: English
There are nine complete games with increasing complexity built in this book. The process of game building is well-illustrated with screenshots and explained code. This book is aimed at readers with an understanding of Objective-C and some familiarity with the cocos2d for iPhone 2.0 framework.
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
There are nine complete games with increasing complexity built in this book. The process of game building is well-illustrated with screenshots and explained code. This book is aimed at readers with an understanding of Objective-C and some familiarity with the cocos2d for iPhone 2.0 framework.

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