Coordination Models and Languages

18th IFIP WG 6.1 International Conference, COORDINATION 2016, Held as Part of the 11th International Federated Conference on Distributed Computing Techniques, DisCoTec 2016, Heraklion, Crete, Greece, June 6-9, 2016, Proceedings

Nonfiction, Computers, Programming, Software Development, General Computing
Cover of the book Coordination Models and Languages by , Springer International Publishing
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Author: ISBN: 9783319395197
Publisher: Springer International Publishing Publication: May 23, 2016
Imprint: Springer Language: English
Author:
ISBN: 9783319395197
Publisher: Springer International Publishing
Publication: May 23, 2016
Imprint: Springer
Language: English

This book constitutes the proceedings of the 18th International

Conference on Coordination Models and Languages, COORDINATION 2016, held

in Heraklion, Crete, Greece, in June 2016, as part of the 11th International Federated Conference on Distributed Computing Techniques, DisCoTec 2016.

The 16 full papers included in this volume were carefully reviewed and

selected from 44 submissions. The papers cover a wide range of topics

and techniques related to system coordination, including: programming and

communication abstractions; communication protocols and behavioural types;

actors and concurrent objects; tuple spaces; games, interfaces and contracts; information flow policies and dissemination techniques; and probabilistic models

and formal verification.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book constitutes the proceedings of the 18th International

Conference on Coordination Models and Languages, COORDINATION 2016, held

in Heraklion, Crete, Greece, in June 2016, as part of the 11th International Federated Conference on Distributed Computing Techniques, DisCoTec 2016.

The 16 full papers included in this volume were carefully reviewed and

selected from 44 submissions. The papers cover a wide range of topics

and techniques related to system coordination, including: programming and

communication abstractions; communication protocols and behavioural types;

actors and concurrent objects; tuple spaces; games, interfaces and contracts; information flow policies and dissemination techniques; and probabilistic models

and formal verification.

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