Designing Gamified Systems

Meaningful Play in Interactive Entertainment, Marketing and Education

Nonfiction, Entertainment, Games, Video & Electronic, Computers, Entertainment & Games, Video & Electronic Games
Big bigCover of Designing Gamified Systems

More books from CRC Press

bigCover of the book Nickel in Soils and Plants by
bigCover of the book Adaptive Thermal Comfort: Principles and Practice by
bigCover of the book Building Services and Equipment by
bigCover of the book Neotropical Biogeography by
bigCover of the book Introduction to Environmental Toxicology by
bigCover of the book Making Sense of Echocardiography by
bigCover of the book Water Management by
bigCover of the book Structural Textile Design by
bigCover of the book Distributed Situation Awareness in Road Transport by
bigCover of the book Writing for Multimedia and the Web by
bigCover of the book Sojourns And Extremes of Stochastic Processes by
bigCover of the book Manufacturing Systems Engineering by
bigCover of the book Clinical Nutrition For The Health Scientist by
bigCover of the book The Nano Age of Digital Immunity Infrastructure Fundamentals and Applications by
bigCover of the book Integrating Nutrition into Practice by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy