Artificial Intelligence for Games

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, General Computing, Art & Architecture, General Art
Big bigCover of Artificial Intelligence for Games

More books from CRC Press

bigCover of the book A Practical Guide to Single Storey House Extensions by
bigCover of the book Practical Holography by
bigCover of the book Electromagnetic Analysis and Design in Magnetic Resonance Imaging by
bigCover of the book Beginning AutoCAD 2002 by
bigCover of the book Electric Energy Systems by
bigCover of the book Digital Electronics by
bigCover of the book Building Energy Simulation by
bigCover of the book Planning, Housing and Infrastructure for Smart Villages by
bigCover of the book Think Like a UX Researcher by
bigCover of the book Engineering Electrodynamics by
bigCover of the book Signals and Systems Primer with MATLAB by
bigCover of the book Cryptosporidiosis of Man and Animals by
bigCover of the book Handbook of Environmental and Ecological Modeling by
bigCover of the book Analysis of Infectious Disease Data by
bigCover of the book Aging by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy