3ds Max Modeling for Games: Volume II

Insider's Guide to Stylized Game Character, Vehicle and Environment Modeling

Nonfiction, Art & Architecture, General Art
Big bigCover of 3ds Max Modeling for Games: Volume II

More books from CRC Press

bigCover of the book Advances in Refining Catalysis by
bigCover of the book Bodyspace by
bigCover of the book The Physics of Composite and Porous Media by
bigCover of the book Fundamentals of Environmental Discharge Modeling by
bigCover of the book Environmental Sampling and Analysis by
bigCover of the book Industrial Communication Systems by
bigCover of the book Insect-Plant Interactions (1993) by
bigCover of the book Sufficient Dimension Reduction by
bigCover of the book Electric Relays by
bigCover of the book FinTech by
bigCover of the book Bio-Inspired Computing for Image and Video Processing by
bigCover of the book Plasma Discharge in Liquid by
bigCover of the book Managing IT Performance to Create Business Value by
bigCover of the book Practical Chemotherapy - A Multidisciplinary Guide by
bigCover of the book Many-Body Methods for Atoms and Molecules by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy