Beginning Python Games Development, Second Edition

With PyGame

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics, Programming, Software Development, General Computing
Cover of the book Beginning Python Games Development, Second Edition by Will McGugan, Harrison  Kinsley, Apress
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Will McGugan, Harrison Kinsley ISBN: 9781484209707
Publisher: Apress Publication: July 10, 2015
Imprint: Apress Language: English
Author: Will McGugan, Harrison Kinsley
ISBN: 9781484209707
Publisher: Apress
Publication: July 10, 2015
Imprint: Apress
Language: English

Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.

In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.

In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.

More books from Apress

Cover of the book Learn Unity for Android Game Development by Will McGugan, Harrison  Kinsley
Cover of the book Beginning Power BI by Will McGugan, Harrison  Kinsley
Cover of the book Beginning iOS Media App Development by Will McGugan, Harrison  Kinsley
Cover of the book SAP Flexible Real Estate Management by Will McGugan, Harrison  Kinsley
Cover of the book Applied .NET Attributes by Will McGugan, Harrison  Kinsley
Cover of the book Beginning T-SQL by Will McGugan, Harrison  Kinsley
Cover of the book Manufacturing Performance Management using SAP OEE by Will McGugan, Harrison  Kinsley
Cover of the book Learn Unity3D Programming with UnityScript by Will McGugan, Harrison  Kinsley
Cover of the book Learn Swift 2 on the Mac by Will McGugan, Harrison  Kinsley
Cover of the book The Business of Android Apps Development by Will McGugan, Harrison  Kinsley
Cover of the book Data Mining Algorithms in C++ by Will McGugan, Harrison  Kinsley
Cover of the book CSS Framework Alternatives by Will McGugan, Harrison  Kinsley
Cover of the book Pro Microsoft HDInsight by Will McGugan, Harrison  Kinsley
Cover of the book Introduction to Deep Learning Using R by Will McGugan, Harrison  Kinsley
Cover of the book Windows Phone 8 Recipes by Will McGugan, Harrison  Kinsley
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy