50 Math and Science Games for Leadership

Nonfiction, Science & Nature, Mathematics, Recreations & Games, Science
Cover of the book 50 Math and Science Games for Leadership by Seah Wee Khee, Sukandar Hadinoto, Charles Png;Ang Ying Zhen, World Scientific Publishing Company
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Author: Seah Wee Khee, Sukandar Hadinoto, Charles Png;Ang Ying Zhen ISBN: 9789814338271
Publisher: World Scientific Publishing Company Publication: March 15, 2007
Imprint: WSPC Language: English
Author: Seah Wee Khee, Sukandar Hadinoto, Charles Png;Ang Ying Zhen
ISBN: 9789814338271
Publisher: World Scientific Publishing Company
Publication: March 15, 2007
Imprint: WSPC
Language: English

Did you like Math or Science in school? Have you played games that stimulated your thought processes for Math and Science? Trying to be creative in your Math, Science or leadership class? Can leadership be taught? Is leadership an Art or a Science or Math? Seeking to impact your training program with creative games?

A primer for leadership development, this book introduces Math and Science games with a review process component that can be used for leadership instruction. The book highlights key leadership principles which show that leaders must: Ask questions; Be disciplined; Create and see things differently; Develop resources; Engage in active listening; Make priorities; Multiply leaders; Problem solve; Set an example; Sacrifice; Search and explore; Strategize; Support diversity; Work in teams and collaborate.

Contents:

  • Activity Games 1-50

Readership: Corporate Trainers; Talent Development Experts; Leadership Coaches; Mathematics and Science Teachers; Student Leaders; Students of Mathematics and Science; Self-Improvement Individuals; Individuals who want to have fun with games!
Key Features:

  • Offers key leadership understanding
  • Includes graphics that illustrate how each game can be played
  • Provides simple step-by-step game processes
  • Aids trainers with a useful guide for teaching Mathematics or Science or Leadership or all three!
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Did you like Math or Science in school? Have you played games that stimulated your thought processes for Math and Science? Trying to be creative in your Math, Science or leadership class? Can leadership be taught? Is leadership an Art or a Science or Math? Seeking to impact your training program with creative games?

A primer for leadership development, this book introduces Math and Science games with a review process component that can be used for leadership instruction. The book highlights key leadership principles which show that leaders must: Ask questions; Be disciplined; Create and see things differently; Develop resources; Engage in active listening; Make priorities; Multiply leaders; Problem solve; Set an example; Sacrifice; Search and explore; Strategize; Support diversity; Work in teams and collaborate.

Contents:

Readership: Corporate Trainers; Talent Development Experts; Leadership Coaches; Mathematics and Science Teachers; Student Leaders; Students of Mathematics and Science; Self-Improvement Individuals; Individuals who want to have fun with games!
Key Features:

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